I picked up Tokyo Mirage Sessions #FE on Wii U and started it last night. It definitely feels more like a Persona game than something from the Fire Emblem series, and I’m okay with that. Not that I dislike Fire Emblem, it’s just that I much prefer classic turn-based combat to FE’s grid-based strategic approach.
And as a huge fan of Persona, or Shin Megami Tensei in general, it’s safe to say I’m having a great time.
Combat has the Persona feel, where it’s best to discover and exploit enemy weaknesses. Unlike Persona 4, where targeting a weakness grants the character another turn, each of the game’s cast members learn abilities that chain off of the current attacker instead. Called session attacks, you can essentially have every member of your party attack during a single character’s turn, pending you play it smart.
I’m also a sucker for material collecting and weapon crafting, both of which are present. If you’re short on time, there’s a $5 DLC pack that adds three repeatable dungeons: one for easier xp grinds, one for easier skill grinds, and one that has powerful monsters that drop items used for weapon upgrades. I bough it strictly to support the game’s North America release, but it’s ending up as a crucial time saver.
Rather than summoning Persona, you summon characters from the Fire Emblem universe (like Chrom, Caeda, and Cain), called mirages, which I think is both a nice touch and a clever way to use the Fire Emblem cast in a major role without them being central characters.
I dig the colorful, flashy aesthetic, though I imagine the focus on Japan’s idol culture will be a bit of a turnoff for casual RPG players, or those mainly interested in the more serious tone of Fire Emblem. Persona has always had weird shit going on, though. I mean, c’mon, you summon your persona in the third game by putting a bullet in your head, and spend your time jumping through television sets in Persona 4. It’s just par for the course.
Since I had my Wii U ready to roll in anticipated for Tokyo Mirage, I rented Devil’s Third from GameFly. It was visually dated and ran worse than an N64 game, but there was a small part of me deep inside that kind of enjoyed it. It’s campy, akin to something Suda 51 or Swery would do, just not as polished. And that’s saying something. After three or four hours I decided I’d had enough, packed it up, and shipped it back yesterday.
Star Fox Zero arrived today, which I’m kind of excited about. I loathe motion controls, but I hear you can shut those off in the options menu. Fingers crossed.
For helping out (though she knows I don’t expect anything in return) my mom actually bought me The Legend of Zelda: Twilight Princess bundle with the Wolf Link amiibo. Feels weird being 34 and saying my mom bought me a game, but hey, she appreciates the help and knows what my hobbies are, so who am I to argue?
I know I’ll probably play more Persona 4 Golden on Vita as well. I’ve just been kind of busy lately helping my mom take care of her dog and running back and forth to get my laptop repaired. Otherwise I’m sure I’d be done with it.
Outside of gaming, my girlfriend and I started watching the Scream TV series. It’s not good, but not too bad either. The whodunnit aspect is spot on with the films, though some of the acting is a bit hard to swallow.
What about you folks? What are you getting in to this weekend?