The weekend is finally upon us! What’s on your agenda?
Since the last weekend wrap-up, I’ve managed to finish Tokyo Mirage Sessions #FE. I was riding high on the game going in to chapter 5, but it committed the cardinal RPG sin of needlessly recycling content, puzzles, and boss fights for most of the remainder. It was still thoroughly enjoyable, but that kind of stuff is eye-rolling.
My final timer was around 60 hours, and at least 55 of those felt like a solid 9/10 RPG. It’s easily my favorite game on the Wii U, would have landed at #3 on my Top 10 Games of 2016 had I played it last year, and it’s one of the finest JRPGs to release during this console generation. If you own the console and you’re interested in the genre or Tokyo Mirage’s source material, it’s a must-play.
After Tokyo Mirage Sessions #FE, I made my way through the cyberpunk visual novel/adventure game 2064: Read Only Memories on PS4. I’ll spare you the details since I already reviewed it here at Cheap Boss Attack, but the TL;DR version is that it’s a rad game with beautiful visuals, characters, sounds, and storytelling.
With my slate clean, I jumped in to Paper Mario: Color Splash on Wii U. I spent a few hours with it over the last day or so and it’s just not very good. The paper aesthetic is beautiful and the writing was genuinely funny, but smacking things with a hammer in order to paint areas devoid of color wasn’t a fun gameplay loop.
The turn-based RPG combat system is cumbersome as hell too. Rather than issuing traditional battle commands, you collect ability cards, like jump, hammer, and fire flower, and use them one at a time against your given targets. Once you’ve chosen a target you look at your GamePad, flip through your deck, drag a card on to a designated square, click “okay,” hold your finger on the card to “paint” it, click “okay” again, then flick the card upward toward the TV to begin your attack. Then do this over and over again until everything is dead. I hated it. Frequently shifting between the TV and GamePad screens during combat was just an awful experience.
What sealed the deal and sent Color Splash packing back to my game shelf was the absence of an auto-save feature. I had the brilliant idea of jumping back to the levels I’d already finished, in order to paint all of the missing color spots, but I neglected to save before progressing the story. The next bit just happened to be an impromptu mini-game that wasn’t explained very well, and of course I ended up failing it. Our favorite plumber’s brother (because Luigi is clearly the best) died and the game reverted back to my previous manual save. I fucking lost everything. All of it.
My girlfriend and I rented Resident Evil VII, which is incredible so far. We’ve played for about 6 hours and should have it finished up by tomorrow night (the average completion is 8-10). It’s everything I’ve wanted it to be since playing the original demo and I couldn’t be happier with the end result. It may end up dethroning Resident Evil 4 as my series favorite. It’s that good.
Since I’m only playing Resident Evil VII with my girlfriend and she actually has a life outside of the hobby, I needed something else to play while she’s busy. I couldn’t choose between “something Zelda” or another RPG, so I decided to start juggling Megadimension Neptunia VII on PS4 and The Legend of Zelda: Ocarina of Time 3D on 3DS.
I can’t really speak about Ocarina of Time 3D since I just decided to play it, but Neptunia VII (pronounced V-2) is just as absurd as any of their other games. If you’re unfamiliar, it’s a tongue-in-cheek JRPG series that pokes fun at the game industry (the in-game world is literally named Gameindustri, after all).
Each game console is represented by a humanized female character, and Megadimension Neptunia VII starts off with sisters Neptune and Nepgear stumbling upon an old broken Dreamcast. Their attempt at repairing the console ends in chaos, opening a rift and teleporting the pair to a post-apocalyptic world overrun by monsters and vibrant neon colors. It’s here they meet up with Uzume, known as Orange Heart, the humanization of the Dreamcast era. She sports a VMU watch and an orange Dreamcast logo tie, which I thought was a classy touch, and randomly shifts personalities between a tough, street smart brawler, and a 90’s valley girl who speaks in the third-person. Uzume also has a Caution: Seaman sidekick with a wonderful voice, so this is clearly Game of the Year material if you’re a Dreamcast fan.
The series does tend to be overly verbose and chock full of fanservice, and the trademark humor isn’t always funny, but I do enjoy me some Nep Nep. I understand that it’s not for everyone. This has been on my backlog for more than a year though, and I think it’s finally time to give Neptune some much deserved attention.
On the purchase front, I caved at Wal-Mart last night and picked up the modern color variant 8-bit Mario amiibo while it was on clearance for $5.00. I also grabbed Ys: Memories of Celceta digitally on Vita, since it’s 40% off this week on PSN.
I also received a $50 Best Buy gift card as a belated Christmas gift and I was hoping to secure a pre-order for a Nintendo Switch Pro Controller, but Best Buy doesn’t even have the damn thing on their website yet! I know they sold out immediately everywhere else, so of course they’re up on eBay for three times their original value. Resellers can go fuck the devil in hell.
That’ll about do it for me. What about you folks? What are you getting in to this weekend?