Toukiden 2 Carry-Over Demo Available Now on PS4 & Vita

I never got around to playing the original Toukiden on the PlayStation Vita, but Toukiden: Kiwami was my obsession on PS4. Essentially acting as PlayStation’s answer to Monster Hunter’s newfound Nintendo exclusivity, Toukiden is a multi-player “hunting” game where you and your friends slay demons, craft gear, and fuse the souls of legendary figures to your vast array of weapons for a variety of spells and bonuses.

Toukiden’s sequel, aptly titled Toukiden 2, is set to release in North America on March 21st (24th in Europe) for both PS4 and Vita.

The single-player experience seems to feature a similar gameplay flow to the original game, where you’ll work through plenty of quests, team up with NPCs, defend a small town being used as your base of operations, and make friends with cute animals that you can send on missions for additional crafting materials. However, Toukiden 2 seems to be taking a more open-world approach to exploration, as opposed to the use of smaller maps linked together by portals (as was the case in Kiwami).

Additional changes include the ability to access your inventory in the open-world via storage chests, bonding with multiple Tenko (the aforementioned cute animals), and a legendary traveling blacksmith, who can further improve your crafted gear.


The most exciting new feature, however, is the Demon Hand, which works kind of like a spiritual grappling hook. Players can use the Demon Hand to grab ahold of lesser demons and pull themselves toward their location. It can also be used to traverse the environment, as well as target specific body parts on the larger demons to stun or outright destroy their limbs. For those unfamiliar, these monsters, called Oni, can have their body parts severed to expose weak spots, hinder movement speed, or negate their ability to use certain spells.

You can get a taste of the game early with today’s new “carry-over” demo, which not only allows you to experience the game’s opening quest but transfers your progress to the full game should you decide to commit.

Oh, and there’s apparently some sort of in-game bonus for doing so.

I’m downloading the demo as we speak, and can’t wait to dive in. I’ve been looking forward to Toukiden 2 since its confirmation last year, and my fingers are crossed that the online user-base will expand beyond Kiwami’s barren lobbies.

Check out the PS4 demo right here. Vita owners can grab their demo here as well.

11 thoughts on “Toukiden 2 Carry-Over Demo Available Now on PS4 & Vita

    1. I gotta say, ever since getting a Vita I’ve noticed this like crazy. The Japanese games are named so strangely and as someone who has been trying to get into them, holy jeez is it unwelcoming to newcomers. Even Kingdom Hearts (which you mentioned below) has these ridiculous characters in the title. What the heck is with that?

      Steins; Gate 0? I’m pretty sure almost no one in the world uses semicolons correctly, myself included. Putting on in a game title? Come on!

      “Kingdom Hearts 358/2 Days”? How do you even say this? Three-fifty-eight divided by two days? Are you kidding me?

      “.hack//G.U. vol. 1//Rebirth”? I think we’re crossing the line of what can be considered a “name”, and what is just a bunch of sounds to make with your face.

      It’s like my food – if I can’t pronounce it, I won’t eat it. Well maybe that’s not totally true, I eat everything, but I digress. The crazy Japanese game names never cease to amaze.

      Liked by 3 people

      1. Haha, I think it’s “three-hundred fifty eight over two days,” but it’s been a while. I had to Google that one when I saw it was included in the HD Remixes. Kingdom Hearts is definitely the worst offender, or more so Square Enix in general. Infinite Undiscovery? Undiscovery isn’t a real word. Octopath Traveler? Bravely Default? Nier Automata? Well, the last one makes sense since Automata is plural for automaton.


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