It’s the Freakin’ Weekend! So What Are You Playing?

Friday! Video games! Let’s talk!

Another weekend is upon us and hopefully, you’ll find some time to escape the worries of your everyday life with some good ol’ gaming. If not, there’s always tomorrow, right?

October is the spooky season, so my girlfriend and I watched a Let’s Play of A Plague Tale: Innocence on YouTube. Talk about a depressing, intense game. You play as a young noble girl named Amicia whose younger brother Hugo clearly has some relation to the current plague that’s ripping apart the country. When the opposition violently intrudes on your family’s land in search of Hugo, butchering your parents in the process, you escape with your brother and enter a 15-hour-long stealth mission in search of a cure (and survival).

The story itself is incredibly well written, full of tear-jerking moments and creepy rat-infested horror. The gameplay, though, made me glad we decided to watch a Let’s Play instead of playing it ourselves. I’m not too good with stealth games as it is, but the menu system seemed a bit clunky and the puzzles a little too scripted for my liking. I’m sure I would have enjoyed it either way, but the narrative was clearly the centerpiece.

As for playing games, I recently finished and reviewed the supernatural, slice-of-life visual novel Worldend Syndrome and loved it. Afterward, I started juggling Spike Chunsoft’s newest murder mystery adventure game AI: The Somnium Files (from the writer of the Nonary Games series) and Idea Factory’s most recent JRPG, Dragon Star Varnir. A buddy of mine on Twitter traded me his PS4 copy of Sekrio: Shadows Die Twice for my Switch copy of God Eater 3, and I’ve been itching to play a new FromSoft game for a while now, so I may end up juggling all three!

thesomniumfiles

AI: The Somnium Files

I’ve played about 8 hours of this one over the last few days and I’m super impressed so far. You play as a detective named Date (dah-tay) who investigates a series of gruesome serial murders with the help of his A.I. companion Aiba… who resides inside of his left eyeball. Aiba can pop out of his head and take the form of a weird, gelatinous teddy bear out in the real world, or materialize into a cute anime girl whenever Date enters people’s dreamworlds, called “somnium.”

The game is split between using Date to question folks about the murders by way of dialogue trees and then eventually using Aiba to explore the dreamworld to see what the suspects/victims were hiding. It’s a fun mix of visual novel storytelling and detective sleuthing, and the writing is top-notch. It’s a dark game that never takes itself too seriously, with Date and Aiba providing tons of witty banter alongside conversations with a great cast of supporting characters.

I still have a ways to go, but I look forward to playing more of this soon.

dragonstarvarnir

Dragon Star Varnir

In this turn-based JRPG, the world of Varneria is inhabited by humans, witches, and dragons. Humans despise the witches because they birth dangerous dragons, so they typically join the Knights of Requiem, which exists to hunt and kill them. You play as Zephy, a knight, who promptly gets his ass beaten by a dragon and is brought back from the brink of death by two wandering witches who spit dragon’s blood into his mouth. Yum.

As a side-effect, this turns Zephy into the land’s only male witch and his former comrades expectedly turn on him. The story has been progressing nicely so far, with Zephy discovering the witches aren’t evil at all — turns out, they’re terrified of giving into madness and turning into dragons themselves. You see, witches have to drink dragon’s blood for its healing properties, but consuming it has the possibility of driving them insane and turning them into dragons. The Knights of Requiem believed witches and dragons were in cahoots to overtake Varneria from them, but they were obviously wrong.

It’s basically Misunderstanding: The Game.

Aside from Idea Factory’s consistently wonderful character designs and soundtracks, Dragon Star Varnir has a unique take on the age-old turn-based combat system. Your three-person party fights in mid-air across three planes (low, middle, and high) and can shift between them during attacks (both physical and magical). You can set magical traps and knock enemies to the plane below for massive damage, or brute force your way through with powerful melee swings, but the core of the game is its “devour” system.

When an enemy is low on health, you can use a devour attack that destroys them and removes their “core.” This core contains new abilities and passive stat boosts that can then be unlocked for that specific character — think of them as small talent trees. It’s neat! It also encourages you to collect them all for each party member in order to unlock said stat boosts and magical spells.

I’ve been swapping between this and The Somnium Files whenever I want to play something with more action. Since The Somnium Files is mostly a text adventure, sometimes I want to do some mindless grinding in Dragon Star Varnir instead.

But now a third game enters the mix…

sekiro2

Sekiro: Shadows Die Twice

From Software’s newest challenging action game, Sekiro: Shadows Die Twice, really needs no explanation. It’s dark, tough as nails, and everything I love about the developer’s action RPGs.

I’m incredibly bad at these types of games, though. It’s tough love, really.

What about you, folks? Any big gaming plans this weekend?

8 thoughts on “It’s the Freakin’ Weekend! So What Are You Playing?

  1. I finally had a mostly free weekend so I continued my grind toward the X Rank in Splatoon 2 but I also began my run through The Legendary Starfy, an inexpensive, and apparently overlooked title on the DS with a slew of predecessors that never came to North America. So far It’s been a lot of fun.

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  2. I’ve been diving into The Surge 2 and getting my ass kicked by it roughly every two minutes or so.

    Also been getting back into Stardew Valley thanks to the Switch Lite. It’s such a great portable game that you can pick up, play for just a few minutes and yet still feel like you make some progress.

    I’ve been considering firing up Batman: Arkham Knight on PC, too, and seeing what state it’s in these days.

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  3. Who’s LP did you watch of Plague? That’s sounds like something I could get into. Was it Cry or Mr. Odd? I kind of want to rewatch the Silent Hill games because I’ve been watching this video series about them that’s mind blowing.

    Added Dragon Star Varnir. That sounds like something I’d be into regardless the medium.

    I finally put down Etrian Odyssey. I beat the final boss, and was going to finish up the sixth and last floor of the labyrinth, but after finally defeating that lightning dragon Storm Emperor, I realized I was kind of done. I rested and re-rested a bunch of my characters (which lets you rearrange where their skill points are at the cost of two levels), but I’d have to do yet another one to be able to explore the bottom floors of the labyrinth. Those games are TOUGH. I really like them though. It’s a nice challenge, and I think if I play another one, I’ll be better prepared, but I’ve also been watching Olizandri play through the Phoenix Wright trilogy, which reminded me that I have the “next” game in that on my 3DS so I’ve been enjoying Ace Attorney Investigations for the past couple of days, while re-watching one of the best visual novel games out there. The narrative is so well done. I also just spent $30 on the first season of the anime, so there’s that lol.

    I also DNF’d FFVI, not out of anything less than love. I just realized I didn’t really want to keep playing it, nor do I have to in order to write my review. I’ll be working on that soon, which means I’ll start playing FFVII at some point. I’d like to play through the original, or, well, original ported to the Switch before the remake comes out in March.

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    1. I watched Keith Ballard play A Plague Tale. Like I mentioned in the other comment, he’s similar to Odd in his thoroughness and attitude. His Remothered playthrough is also really good, even if he didn’t enjoy the game too much.

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