[REVIEW] The Darkside Detective

The Darkside Detective
Developer: Spooky Doorway
Publisher: Spooky Doorway
Available on: PC (reviewed), Nintendo Switch (TBA)
Price: $12.99 (Switch price may vary)
Release date: July 27, 2017 (PC)
For fans of: Less taxing point-and-click adventures with an emphasis on pop culture references.

The Darkside Detective runs amok with familiar pop culture references, from Twin Peaks and Gremlins to IT and Ghostbusters, and places hard-boiled detective Francis McQueen amidst them in six slices of supernatural, point-and-click adventure. Each case is independent of the last and gradually expands in scope and size, but the gameplay remains largely the same throughout. These appetizer portions not only allow the game to run on limited screens and interactive objects but also dial back on the copious amounts of backtracking and inventory management found in larger, meatier adventure games.

This proved to be both a blessing and a curse, however. While I ultimately enjoyed Spooky Doorway’s method of framing each case individually, it certainly made for a short, simple adventure that relied a bit too heavily on pop culture jokes and not enough on drawing me into the world they created. Perhaps that’s the point, though?

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[REVIEW] The Journey Down: Chapter Two

The Journey Down: Chapter Two
Developer: Skygoblin
Publisher: Skygoblin
Reviewed on: PC
Price: $19.99 USD
For fans of: Grim Fandango or the thought of a West-African inspired Caribbean noir adventure.

*This review is notably shorter than Chapter One’s, simply because I didn’t want to spend more time than necessary repeating myself on gameplay elements and influence, and wanted to avoid spoiling the all-important narrative expected from a sequel.

When I reviewed The Journey Down’s opening chapter a few weeks ago, my primary takeaway was that it had all the makings of a point-and-click classic but lacked any form of actual adventure. Its West-African influence could be felt deep within its character design and the late Simon D’souza’s beautiful composition, but Chapter One’s bite-sized run-time, inconsistent voice-over quality, and never-ending fetch quest certainly hindered my overall enjoyment.

I’m happy to report that Chapter Two wholly improves upon its predecessor in every regard. It’s twice as long, allowing for more character engagement and world building. There’s more variety in the backdrops, though most of the game is still spent exploring dimly lit alleys. D’souza’s jazz, funk, and reggae tunes continue to elevate the experience to a higher level, eliciting the perfect emotion given the backdrop or circumstance. Voice-over fidelity has also improved tenfold, Port Artue’s inhabitants are far more interesting to converse with, and there’s an actual adventure taking place with sky pirates, murder, conspiracy, shootouts, and jailbreaks!

This is what I wanted from The Journey Down.

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WHAT’S GOOD, WORDPRESS BLOGGERS?

The WordPress gaming community has been incredibly rad and I’m proud to be a part of such a welcoming, altruistic group of individuals who share this common interest of ours.

Chatting with fellow WordPress games bloggers via Twitter and our open-community Discord channel (join us at Support Class!) has helped overcome writer’s block, kept the creative juices flowing, and, quite simply, provided hours of equally meaningful and absurd conversation.

Hopefully, you not only find the content hidden behind these links enjoyable but find a few new blogs to follow in the process!

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[REVIEW] Cyberdimension Neptunia: 4 Goddesses Online

Cyberdimension Neptunia: 4 Goddesses Online
Developer: Tamsoft
Publisher: Idea Factory
Available on: PS4 (reviewed, releases Oct. 10th), Steam (coming 2018)
Price: $49.99 USD
For fans of: The NepNep universe, Sword Art Online

Before we get started, do me a favor and count to 180. It’s okay, I’ll wait. Three minutes feels a bit longer than anticipated, yeah? This is how long the initial load time is every time the newest spin-off in the Neptunia series launches on my PS4, and, likewise, I felt it was appropriate to stress that at the beginning of this review. I’m not sure why the game is front-loaded like this, but it’s certainly the wrong way to make a first impression (and a second, third, fourth, etc.).

Thankfully, the game hidden behind the loading screen boss is pretty decent — albeit with a list of caveats.

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Itch.io Tasty: The Missing Parts of Maria Gwozdek


Itch.io Tasty highlights unique, often free indie games on the Itch.io platform. Similar to Steam, the Itch.io app allows users to browse, download, and launch games directly from the app (which can be downloaded here).


Today’s free game is a dark visual novel called The Missing Parts of Maria Gwozdek by developer Senokos.

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