The Nintendo Switch has been on store shelves (more or less) for a little over a month, and with only one large-profile release thus far I’ve been padding my collection with smaller indie titles. I love The Legend of Zelda: Breath of the Wild, but variety is, indeed, a spice of life. Continue reading “10 Existing Indies that Need a Home on the Nintendo Switch”
The fine folks at Nicalis are bringing the definitive edition of indie darling Cave Story to the Nintendo Switch on June 20th in both physical and digital formats. In a PR e-mail received earlier today, the official price is set at $29.99 for either version. Continue reading “Cave Story+ Gets Physical, Physical. Oh, and a Launch Date.”
I’ve had my Nintendo Switch for a little over a week now, and I’ve spent nearly every ounce of my free time putting it through its paces. I’ve played single-player games offline and spent a few hours online splatting the world with ink during the Splatoon 2 testfire event. I’ve used my Switch docked in TV mode, un-docked in portable mode during car trips, and propped up with a kickstand during marathon sessions of Breath of the Wild from the comfort of my bed.
So, what do I think? Continue reading “My Thoughts on the Nintendo Switch as a New Owner”
Set to release tomorrow for PS4, Xbox One, PC, and Nintendo Switch, Sumo Digital’s Snake Pass explores the concept of navigating a world typically built for a platformer, but without the ability to jump. Instead, players control a colorful snake named Noodle, who slithers and wraps themselves around blocks and branches using a rather unique control scheme. Continue reading “A Platformer Without Jumping? Snake Pass Looks Awesome!”
I desperately wanted to hold off until I found a neon Switch in stock somewhere, but my local GameStop had a few gray models behind the counter today. I’m weak.
They also had one last copy of The Binding of Isaac Afterbirth+, which comes with all sorts of neat stickers and a retro NES-style instruction booklet. I had a good time with the randomized roguelike on PS4 and look forward to dying repeatedly on the Switch. It’s basically a series of randomized Zelda dungeons, but with lots of poop, crying, and religious themes.
But now… now I can finally play The Legend of Zelda: Breath of the Wild. I may never see the light of day again. Unless, of course, I hate it.
I’d love to mingle with you folks on the ol’ Switch, so if you’d be so kind as to shoot me your friend code here in a comment or as a DM on Twitter @CheapBossAttack, that’d be great!
Yesterday I joined Chuck Zodl from Counterattack Games to discuss our current gaming plans, the latest Nintendo Switch news, new games that make us feel nostalgic, and the labor of love that comes with self-running a small video game site in 2017.
This podcast is something we’re trying to make a regular weekly thing, schedules permitting, so if there are questions you’d like us to answer on the next recording, leave it down in the comments and we’ll give you and your gaming outlet a shout out. They can be civil or bizarre, game related or not, it doesn’t matter. We’re not shy. Ask away!
If you do listen to the podcast, we hope that you enjoy it as much as we did recording it. In the link below, there should be the option to share the podcast on social media, and if you like what we’re doing and want to show some support, consider spreading the love to your own friends and followers. We’d highly appreciate it.
Thanks for listening!
Nintendo’s Fire Emblem Direct presentation lasted just shy of 20 minutes, but what it managed to detail in such a small amount of time was pretty astounding. It’s clear that Nintendo now sees the once unheard of strategy role-playing series as a mainstay, and as long as you own a smart device, a 3DS, a New 3DS, or plan to purchase the Nintendo Switch, there will be new Fire Emblem content for you to enjoy in 2017 (and beyond).
Oh, and that asterisk in the title? That’s if you solely on a Wii U. Sorry doods.