The Dynasty Warriors series is no stranger to cross-overs, the latest of which being Fire Emblem Warriors for the Nintendo Switch and New 3DS. Successfully blending the roster of (mostly) three different Fire Emblem entries and a few of the series’ notable gimmicks, with the “slaughter thousands of dudes” gameplay of Dynasty Warriors, it works surprisingly well when the source material is mostly known for its methodical strategy RPG core. It’s certainly not the best musou cross-over, but it’s a pretty delightful (if not purely situational) treat for Switch owners.
The Nintendo Switch has been on store shelves (more or less) for a little over a month, and with only one large-profile release thus far I’ve been padding my collection with smaller indie titles. I love The Legend of Zelda: Breath of the Wild, but variety is, indeed, a spice of life. Continue reading “10 Existing Indies that Need a Home on the Nintendo Switch”
The fine folks at Nicalis are bringing the definitive edition of indie darling Cave Story to the Nintendo Switch on June 20th in both physical and digital formats. In a PR e-mail received earlier today, the official price is set at $29.99 for either version. Continue reading “Cave Story+ Gets Physical, Physical. Oh, and a Launch Date.”
I’ve had my Nintendo Switch for a little over a week now, and I’ve spent nearly every ounce of my free time putting it through its paces. I’ve played single-player games offline and spent a few hours online splatting the world with ink during the Splatoon 2 testfire event. I’ve used my Switch docked in TV mode, un-docked in portable mode during car trips, and propped up with a kickstand during marathon sessions of Breath of the Wild from the comfort of my bed.
So, what do I think? Continue reading “My Thoughts on the Nintendo Switch as a New Owner”
Set to release tomorrow for PS4, Xbox One, PC, and Nintendo Switch, Sumo Digital’s Snake Pass explores the concept of navigating a world typically built for a platformer, but without the ability to jump. Instead, players control a colorful snake named Noodle, who slithers and wraps themselves around blocks and branches using a rather unique control scheme. Continue reading “A Platformer Without Jumping? Snake Pass Looks Awesome!”
I desperately wanted to hold off until I found a neon Switch in stock somewhere, but my local GameStop had a few gray models behind the counter today. I’m weak.
They also had one last copy of The Binding of Isaac Afterbirth+, which comes with all sorts of neat stickers and a retro NES-style instruction booklet. I had a good time with the randomized roguelike on PS4 and look forward to dying repeatedly on the Switch. It’s basically a series of randomized Zelda dungeons, but with lots of poop, crying, and religious themes.
But now… now I can finally play The Legend of Zelda: Breath of the Wild. I may never see the light of day again. Unless, of course, I hate it.
I’d love to mingle with you folks on the ol’ Switch, so if you’d be so kind as to shoot me your friend code here in a comment or as a DM on Twitter @CheapBossAttack, that’d be great!
Yesterday I joined Chuck Zodl from Counterattack Games to discuss our current gaming plans, the latest Nintendo Switch news, new games that make us feel nostalgic, and the labor of love that comes with self-running a small video game site in 2017.
This podcast is something we’re trying to make a regular weekly thing, schedules permitting, so if there are questions you’d like us to answer on the next recording, leave it down in the comments and we’ll give you and your gaming outlet a shout out. They can be civil or bizarre, game related or not, it doesn’t matter. We’re not shy. Ask away!
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