Ubisoft’s Assassin’s Creed series has been on a bit of a rollercoaster, with extreme highs like Assassin’s Creed II and Black Flag, and unfortunate lows, like the infamously botched launch performance of Unity (a game that many hated, though I actually enjoyed quite a bit). After taking a year off from their annualized release schedule, Ubisoft went back to the drawing board with Origins in hopes of reinvigorating consumer interest.
They’ve given fans their most-requested historical setting in Egypt, providing a massive open world begging to be explored, but have also adopted many familiar gameplay elements that draw a similarity to The Witcher, The Legend of Zelda: Breath of the Wild, Destiny, and even their own Far Cry series.
Continue reading “Let’s Discuss Assassin’s Creed Origins’ Opening Hours!”
CA! Radio’s E3 coverage finally concludes with our recap and impressions of Microsoft’s game-filled conference, where Phil Spencer and company revealed the newest addition to the Xbox family, the Xbox One X. That name is terrible.
Continue reading “CA! Radio E3 2017: Microsoft & Top 5 Game Reveals”
CA! Radio’s E3 coverage continues with our recap and impressions of the surprisingly emotional Ubisoft conference, which not only featured new IP and long-awaited sequels but depicted the company’s reinvigorated artistic vision as they attempt to stave off a corporate takeover by Vivendi.
Witnessing the creative director of Mario + Rabbids: Kingdom Battle in tears is perhaps my favorite E3 2017 moment. Here’s a guy who got to live out his dream and work alongside the legendary Shigeru Miyamoto on a Mario game, but not just that — this insane concept of combining Mario and the Rabbids shouldn’t work on paper, but the crowd ate it up and gave it a thunderous applause. The game looks fantastic, to boot!
Continue reading “CA! Radio E3 2017: Ubisoft”