Resident Evil VII: Biohazard Developed by: Capcom Publisher: Capcom Available on: PS4 (reviewed), PSVR, Xbox One, PC Release date: January 24, 2017 Price: $59.99 MSRP While Resident Evil 4 is often lauded as the best in the series, it's hard to argue that it's the game that sent the franchise in to a more action-focused direction. And while … Continue reading [REVIEW] Resident Evil VII: Biohazard
Dubbed "Lantern," the new found footage trailer for Resident Evil VII: Biohazard shows the horror series taking a drastic turn from its typical third-person horror/shooter roots. It expands upon ideas introduced earlier this year in Capcom's playable Beginning Hour demo, showcasing a new first-person viewpoint and an enhanced focus on stealth over combat (similar to Outlast). … Continue reading Resident Evil VII: Biohazard Gets a New Trailer at Gamescom
When Street Fighter V released with a bare minimal amount of content, casual fans took to the internet and ripped Capcom's newest entry in their legendary fighting series to shreds. I'm not here to participate in said shredding, nor am I here to defend it, but rather focus on the game's newly added story DLC, … Continue reading REVIEW: Street Fighter V – A Shadow Falls DLC
Street Fighter V crowned its first ever EVO tournament winner last night in Korea's Infiltration, which just so happened to be shown live on ESPN 2. On top of that historic feat, the crowd witnessed one of the most emotional moments in the fighting tournament's history with Long Island Joe being America's sole representative in the … Continue reading New Street Fighter V DLC is Just Capcom Being Capcom
Played on: PS3 Played for: 9 hours to finish the campaign on the Nephilim difficulty and an extra hour or two of backtracking added on for trophy hunting. There isn’t much I can say about the fan’s revolt of Ninja Theory’s reboot to the Devil May Cry franchise that hasn’t already been said a hundred … Continue reading REVIEW: DmC DEVIL MAY CRY
With today being the first of April, we're officially 1/4th in to 2013 and some pretty amazing games have been released thus far with Metal Gear Rising: Revengeance, Ni No Kuni: Wrath of the White Witch, Tomb Raider & Bioshock Infinite, but nothing has impressed me more than Ninja Theory's re-imagining of the Devil May … Continue reading THE BEST OF Q1 2013 – DmC DEVIL MAY CRY
Without getting too in-depth with DLC names, I'll start by dismissing any and all DLC that offers instant gear, weapons and/or additional rift crystals. Absolutely none of the gear will be viable after playing the game for one or two days and Rift Crystals come in such vast quantities that unless you hire nothing but … Continue reading Dragon’s Dogma: Should You Buy Any of the DLC So Far?
UPDATE: This guide was initially written during the game's initial launch five years ago, and was then updated for the release of its Dark Arisen expansion. The same information should remain helpful for the current PS4 and Xbox One remaster. If there is one thing Capcom failed to do with Dragon's Dogma, it's explain how … Continue reading Dragon’s Dogma: Building a Better Pawn -or- How Not to Suck at Being a Virtual Pimp
Dragon's Dogma is a fairly challenging game, and that was a big part of its charm for me, but apparently enough players felt it was too hard. Released earlier this week on 8/6, patch 1.03 adds a new "easy" difficulty setting that reduces the amount of damage taken by the player. You can change the … Continue reading Dragon’s Dogma Patch 1.03 Adds “Easy” Difficulty Setting, Fixes Connection Issues.
Played on: PS3 Played for: 200+ hours across three playthroughs, including all DLC content. If you had a magic cauldron and tossed in Skyrim, Dark Souls and Shadow of the Colossus, even the most clever alchemist would end up with something close to Capcom's fantastic entry in the open world RPG genre, Dragon's Dogma. If you're … Continue reading Dragon’s Dogma – Review (PS3/XBOX 360)