Tales of Zestiria released months ago, but as I still work my way through its expositorily verbose campaign I find myself admiring one specific event each time I launch the game on my PS4: the intro. It's a rock-ish sounding western track with a guitar riff that gets me big papa pumped for hours of grinding, side-quests, and … Continue reading Let’s Take a Step Back and Acknowledge How Awesome Tales of Zestiria’s Opening Theme is.
Dragon's Dogma: Dark Arisen is finally available for PC players today, and I've noticed a significant spike in traffic here for a few of the guides I wrote during its prime on consoles. Rather than ask you to use the search function at the bottom of the page, I wanted to save you the trouble and post them … Continue reading New to Dragon’s Dogma: Dark Arisen? This May Be a Good Place to Start!
In 2012, no video game came close to clocking in as many hours with me as Capcom's first venture in to the western-style RPG genre, Dragon's Dogma. In a year full of big name, AAA titles, the part-action, part-hack n' slash RPG stood out from the crowd with its phenomenal combat system, punishing difficulty and innovative PAWN … Continue reading New to Dragon’s Dogma? Just pick up Dark Arisen? This might help!
I'm still playing catch-up this year with a few console games, namely the three in the subject line. Spec Ops: The Line is one of those surprising titles you get for free from the PSN store by being a Plus member, expect it to be complete shit and end up being blown away. I really … Continue reading CURRENTLY PLAYING: TOMB RAIDER (2013), SPEC OPS: THE LINE & DMC – DEVIL MAY CRY.
Without getting too in-depth with DLC names, I'll start by dismissing any and all DLC that offers instant gear, weapons and/or additional rift crystals. Absolutely none of the gear will be viable after playing the game for one or two days and Rift Crystals come in such vast quantities that unless you hire nothing but … Continue reading Dragon’s Dogma: Should You Buy Any of the DLC So Far?
UPDATE: This guide was initially written during the game's initial launch five years ago, and was then updated for the release of its Dark Arisen expansion. The same information should remain helpful for the current PS4 and Xbox One remaster. If there is one thing Capcom failed to do with Dragon's Dogma, it's explain how … Continue reading Dragon’s Dogma: Building a Better Pawn -or- How Not to Suck at Being a Virtual Pimp
I completed Dragon's Dogma recently and my girlfriend just finished up Kingdoms of Amalur: Reckoning so she wanted to see what all of the fuss was about. Basically, I wouldn't shut the hell up about how much fun I was having scaling a dragon while it was flying and stabbing it in the heart over … Continue reading The Brine is hungry and I must feed it.
Dragon's Dogma is a fairly challenging game, and that was a big part of its charm for me, but apparently enough players felt it was too hard. Released earlier this week on 8/6, patch 1.03 adds a new "easy" difficulty setting that reduces the amount of damage taken by the player. You can change the … Continue reading Dragon’s Dogma Patch 1.03 Adds “Easy” Difficulty Setting, Fixes Connection Issues.
Played on: PS3 Played for: 200+ hours across three playthroughs, including all DLC content. If you had a magic cauldron and tossed in Skyrim, Dark Souls and Shadow of the Colossus, even the most clever alchemist would end up with something close to Capcom's fantastic entry in the open world RPG genre, Dragon's Dogma. If you're … Continue reading Dragon’s Dogma – Review (PS3/XBOX 360)
Dragon's Dogma: Dark Arisen isn't very challenging in terms of gameplay, but Capcom left a lot to be desired in terms of explaining its intricacies to new players. Thankfully, I've gotten beaten down enough that if I started over right now I'd have a much better understanding of what to do. I suppose that's what happens with … Continue reading Dragon’s Dogma starting advice – Ten tips that will hopefully help you die less early on.