Developer: PlatinumGames Inc.
Publisher: Square Enix
Available on: PS4 (reviewed), PC
Release date: February 23, 2017 (PS4), March 17, 2017 (PC)
Yoko Taro’s Drakengard on PS2 was a bit of a mess, but underneath the mounting frustration was a sign of something brilliant. The way the creative director formulates dark tales and digs into the human psyche is unlike any other on the planet. NieR, Yoko Taro’s 2010 action RPG based on the 5th ending of the original Drakengard, suffered from similar issues, like repetition and unsatisfying combat, yet it’s a game that touched a lot of people and amassed quite a cult following along the way.
It’s been nearly seven years since NieR graced the PS3 and Xbox 360. In what seems to be a continuing theme, NieR: Automata isn’t the prettiest game on the market (sometimes resembling a late-generation PS3 release) and can be a little insane at times, but there’s no denying how incredibly special it is to me. It’s a rare gem that comes along every so often and turns everything we know about video games, storytelling, genre definitions, and the emotional engagement of its players upside down.
In short, NieR: Automata is not only a worthy sequel for a game many thought would never receive one, but one of the strangest, most compelling, thought-provoking, and beautifully heart wrenching games I’ve had the pleasure of playing. Continue reading