Nintendo’s Fire Emblem Direct was Clear, Concise, and Alienated No One*

Nintendo's Fire Emblem Direct presentation lasted just shy of 20 minutes, but what it managed to detail in such a small amount of time was pretty astounding. It's clear that Nintendo now sees the once unheard of strategy role-playing series as a mainstay, and as long as you own a smart device, a 3DS, a New 3DS, … Continue reading Nintendo’s Fire Emblem Direct was Clear, Concise, and Alienated No One*

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Nintendo Remains Innovative, Imaginative, and Out of Touch with the Switch

Now that I've had a few days to digest the recent Nintendo Switch presentation, I'd like to discuss its ups and downs as a core console gamer. One that grew up playing NES and SNES, felt a little burned by the Wii U, and wants nothing more than The Big N to return to form … Continue reading Nintendo Remains Innovative, Imaginative, and Out of Touch with the Switch

E3 2016: Ubisoft Talks Sequels, VR, and Brand New IP

The Ubisoft (correctly pronounced throughout the show as "ubi," as in "ubiquitous") conference began with an odd little dance routine to Queen's "Don't Stop Me Now," peppered in a bunch of F-bombs throughout the show, and ended their otherwise solid line-up of games with a new I.P. that didn't resonate with me in any way, … Continue reading E3 2016: Ubisoft Talks Sequels, VR, and Brand New IP