It’s the Freakin’ Weekend! Friday the 13th Edition!

Friday (the 13th)! Video games! Let's talk! I'm still mostly playing World of Warcraft, trying to get Legion flying unlocked. I hit level 110 (the current max) on my Blood Elf Warlock, finished off the Suramar campaign yesterday, and still have a ways to go before I can take flight in the Legion zones. There's... Continue Reading →

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It’s the Freakin’ Weekend! So What are You Playing?

Friday! Video games! Let's talk! Friendly reminder that my girlfriend and I updated our list of video games that we're looking to sell. There are PSP, PS2, PS4, 360, Xbox One, Gamecube, and Wii games on the list, and if there's anything in there you're interested in just let me know here or on Twitter.... Continue Reading →

Looking to Beef Up Your Game Collection? We’re Selling Off a Chunk of Ours to Help With Moving Expenses!

My girlfriend, my mother, and I are planning to move from South Carolina to Washington this fall, and cross-country moves are fucking expensive. Who knew?! To help offset some of the cost and cut down on what needs to be shipped across the United States, we've narrowed down our physical game collection to the must-haves... Continue Reading →

Shadow Bug (2018) [Switch]

The developer of Shadow Bug reached out to me in hopes of covering their game, but I was a bit too busy. Thankfully, my friend The Well-Red Mage stepped in and reviewed it for me instead! Reliable friends are great.

The Well-Red Mage

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“True ninjas are always outnumbered, because they are individuals.”
-Jarius Raphel

How much do new ways to play matter?

You decide for yourself how much any subject matters, but in the context of gaming, innovation is a key player. Without it, we’d still be stuck moving white blocks around on a black screen trying to knock a smaller bouncing block past our opponent. Whether the innovation is successful in its execution or not, that’s a consideration separate from the evaluation of the importance of innovation itself.

Within gaming alone, innovation has done much. It’s given the world the ability to play with people who live on the other side of the world from you. It’s allowed us to play games digitally without the need to buy a cartridge or a CD. It’s allowed us to share screenshots and video clips of ourselves playing our games. It’s reached into the dreams…

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[REVIEW] ‘Outlast 2’ Makes a Few Adjustments and Remains Absolutely Terrifying on the Switch

Outlast 2 Developer: Red Barrels Publisher: Red Barrels Reviewed on: Nintendo Switch Release Date: March 27, 2018 Price: $29.99 Red Barrels' terrifying first-person horror adventure Outlast 2 arrived a month after the original game and its accompanied DLC stealthily released onto the Switch's eShop. While Outlast and its Whistleblower chapter have been available elsewhere for... Continue Reading →

[REVIEW] Use Science to Defeat the Deep Ones in ‘Tesla vs. Lovecraft’

Developer 10tons Ltd. has been rabidly supporting the Nintendo Switch, but it's safe to say that originality isn't their strong suit. Recently, they've put forth a slew of top-down twin-stick shooters in JYDGE, Time Recoil, Neon Chrome, and Crimsonland. And while their latest, most ambitious release Tesla vs. Lovecraft certainly falls into that category as well,... Continue Reading →

[NOT QUITE A REVIEW] ‘Earthlock’ is a Fine RPG, But For This Genre, That’s Not Always Good Enough

What is a 'Not Quite a Review'? Simply put, it's a mild critique of a game that I've played and haven't finished. Tons of new games release each and every week and they're all vying for the most precious of resources: not our money, but our time. I give everything a handful of hours at minimum,... Continue Reading →

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