[REVIEW] White Day: A Labyrinth Named School

White Day: A Labyrinth Named School
Developer: Sonnori
Publisher: PQube
Available on: PS4 (reviewed), Steam
Release Date: August 22, 2017
Price: $29.99 USD

When White Day: A Labyrinth Named School released on PC in Korea way back in 2001, it was widely considered one of the scariest horror games of all time. As Lee Hui-min, a new transfer student returning to school after hours to return a girl’s lost journal, you find yourself trapped on campus with a few of your fellow students. The school itself was once a hospital used during the Korean War and rumored to be a concentration camp for political prisoners during the occupation, which, of course, resulted in torture.

With nasty spirits said to be haunting the halls of Yeondu High School, and a violent janitor stalking the halls with a baseball bat, Lee and company have their work cut out for them if they hope to survive the night.

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LTTP REVIEW – Metal Gear Rising: Revengeance

Metal Gear Rising: Revengeance
Developed by: PlatinumGames
Publisher: Konami
Available on: Xbox 360, PS3 (reviewed), PC

Developed by PlatinumGames Inc. and released in 2013, Revengeance is not only a made-up portmanteau but a stylish action game that has more in common with Platinum’s Bayonetta series than Metal Gear’s stealth-focused past entries. The spin-off takes place four years after the events of Metal Gear Solid 4: Guns of the Patriots and once again sees the return of former child soldier Raiden in the leading role. However, he’s seemingly given up the life of peppering flesh with bullets in favor of slicing and dicing robots and people alike into little wet chunks. He also has a robot dog, which kinda rules.

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[REVIEW] Final Fantasy XV: Episode Gladiolus

Episode Gladiolus pairs the endearing, Cup Noodle-loving oaf with Cor the Immortal shortly after getting beat down by Ravus at the end of chapter 6. Now unsure of his ability to protect Noctis as the Shield of the King, Gladiolus and Cor set off to a mysterious cave that serves as a proving ground of sorts for previous members of the Crownsguard.

Thus far, Cor has been the only person to make it out alive (hence “the Immortal” nickname) so he serves as Gladio’s Sherpa until the final showdown with Gilgamesh, the Blademaster.

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[REVIEW] Azure Striker Gunvolt: Striker Pack (Nintendo Switch)

Azure Striker Gunvolt: Striker Pack
Developer: Inti Creates (self-published)
Available on: Nintendo Switch (reviewed), 3DS (released in 2016)
Price: $39.99 USD

While Capcom is clearly uninterested in furthering the Mega Man franchise beyond console cycle re-releases and fighting game cameos, Inti Creates broke away from them in 1996 and have been steadily carving their niche in a similar genre by way of the Mega Man Zero & ZX series (and assisting Comcept with the development of Mighty No. 9, but shhhh!). If you’re a current Nintendo Switch owner, you’re probably familiar with their work on Blaster Master Zero as well.

Their latest release, however, isn’t entirely new. Azure Striker Gunvolt is a 2D action platformer that initially released in 2014 on the Nintendo 3DS, with an immediate sequel on the same platform in 2016. The Striker Pack itself, which contains both games and their respective updates on a single cartridge, also released on the 3DS during the fall of last year — which is essentially what you’re getting here on the Switch for $39.99 USD, in addition to its newly implemented HD visuals, 60fps gameplay, and rumble feedback.

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[REVIEW] Syberia 2 Brings Closure to an Incredible Adventure

*This review will likely contain plot spoilers for the original Syberia, which I’ve already reviewed here. If you’d like to play the first two games on your own, you can pick them up as a bundle on Steam for $2.99 during the Summer Sale until July 5th. Of course, if you’d rather watch the story unfold, Christopher Odd has an awesome Let’s Play of both games over at his YouTube channel.

The 2002 adventure classic Syberia was a pleasant surprise when I played through it for the first time a few weeks ago. I was totally engrossed in Kate Walker’s evolution from a New York lawyer in a small French village to a woman trading the life she once wanted for the mere chance of adventure. Syberia captured a steampunk, automaton-filled world full of colorful characters and memorable locales, and concluded in such a great way that I wasted no time diving into the 2004 sequel.

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[REVIEW] Adventuring to Syberia 15 Years Late

As someone who never had a PC that was capable of running anything other than World of Warcraft on the lowest setting until 2010, I was mostly oblivious to the point-and-click adventure genre. Over time, I made friends who were heavily into games like Indiana Jones, Leisure Suit Larry, and Police Quest, but I’ve just always been a console guy. The closest I ever got was Maniac Mansion on the NES, which wasn’t even a faithful port of the PC release — thanks to Nintendo deeming certain parts “inappropriate for children.”

I’ve been playing catch-up with the genre ever since, having tackled (and sometimes reviewed) similar games across PC and console. The list of must-plays is seemingly never-ending!

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[REVIEW] Akiba’s Beat


Akiba’s Beat
Developer: Acquire
Publisher: XSEED, PQube
Available on: PS4 (reviewed), Vita


Where Akiba’s Trip: Undead & Undressed centered around brawling vampire-types and ripping their clothes off in a more action-focused, fan-service approach to gameplay, its spiritual successor, Akiba’s Beat, revamps its style completely as a mostly standard JRPG. While I applaud developer Acquire’s attempt at shifting gears, and publishers XSEED and PQube for taking a chance on localizing an under-the-radar role-playing game that failed to make waves in its native Japan, the end result is extremely underwhelming and hard to recommend.

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