A Mid-Year Backlog Update

As of this posting, I’m currently sitting at 28 games completed for 2017 — far more than I anticipated. I started off the year committed to chipping away at my backlog, and outside of a handful of new releases and reviews, I’ve done just that. Go me.

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CA! Radio E3 2017: Sony

CA! Radio’s E3 coverage continues with our recap and impressions of the surprisingly safe PlayStation conference, where we all found plenty to enjoy despite its lack of excitement. This became all the more jarring when we considered how action packed their announcements have been over the last two years.

Aside from the reveals of a full-on Shadow of the Colossus remake and the Monster Hunter series coming back to home consoles, everything shown was either expected, a bit too long-winded, or could certainly do with more narrative assistance on behalf of Sony.

Sadly, the most interesting reveals were reduced to the pre-show, like Yakuza KiwamiHidden Agenda and Undertale coming to PS4 and Vita. And while we all agree that Days Gone is nice to look at, we’re all struggling to find reasons to care.

I, myself, think it’s suffering from a bit of an identity crisis, atop two lackluster showings where the unexplained gameplay scenes treaded entirely too much familiar territory. I can’t shake the feeling I’ve played this game 100 times already and zombie fatigue set in many, many years ago.

But enough context. Let’s dig in!

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[REVIEW] A Rose in the Twilight


A Rose in the Twilight
Developer: Nippon Ichi Software
Publisher: NIS America
Available on: Vita (reviewed), PC
Price: $19.99


A Rose in the Twilight is a dejected and atmospheric fairy tale surrounding the unlikely pairing of a cursed girl and her stone giant companion, as they attempt to flee the castle in which she’s held captive. Its unique aesthetic and gameplay hook pair nicely with the game’s portrayal of blood as a life force, ultimately presenting a memorably gloomy tale that fans of the Brothers Grimm should no doubt enjoy.

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