Let’s Wrap Up 2017, Shall We?

2017 is over in less than an hour here in the States. From a political perspective, it was an absolute mess, but there’s no denying this was an incredible year for video games.

This made my New Year’s Resolution far tougher than I ever imagined.

Continue reading “Let’s Wrap Up 2017, Shall We?”

Advertisements

My 10 Favorite Games of 2017

2017 has been a complete shitshow for a number of reasons, but there’s no denying that it’s been a pretty incredible twelve months for video games. We’ve seen big release after big release, a brand new Nintendo console, a late-generation upgrade from Xbox, an Early Access game destroy records, a free visual novel develope a cult following, and a plethora of titles from smaller teams that continue to provide unique experiences not found in the AAA space.

We’re mere mortals, of course, and there were plenty of games I didn’t have the time (or money) to check out. Night in the Woods and Tacoma are both narrative adventures that seem right up my alley, while Prey and >OBSERVER_ are likely to scratch that sci-fi/horror itch. I never got around to Tales of Berseria, The Evil Within 2, or Yakuza Kiwami, which are staring at me in disappointment from atop my game shelf. I’ve barely touched Stardew Valley, Wulverblade, Morphite, Phantom Breaker: Battle Grounds, and Golf Story on my Switch, and I haven’t really scratched the surface of Xenoblade Chronicles 2.

Then there’s Uncharted: Lost Legacy, Horizon: Zero Dawn’s Frozen Wilds DLC, The Legend of Zelda: Breath of the Wild’s new DLC that just released on December 7th, Splatoon 2, and the 3DS remaster of Dragon Quest VIII that are still on my to-buy list. It never ends! But, I did manage to play a large chunk of 2017’s notable releases.

I’ve narrowed my ultimate list down to 10 games. Comprising this year’s list was tougher than any other before it. Enjoy!

Continue reading “My 10 Favorite Games of 2017”

My Favorite Games of 2017: Honorable Mentions Edition

2017 has been a complete shitshow for a number of reasons, but there’s no denying that it’s been a pretty incredible twelve months for video games. We’ve seen big release after big release, a brand new Nintendo console, a late-generation upgrade from Xbox, an Early Access game destroy records, a free visual novel develope a cult following, and a plethora of titles from smaller teams that continue to provide unique experiences not found in the AAA space.

We’re mere mortals, of course, and there were plenty of games I didn’t have the time (or money) to check out. Night in the Woods and Tacoma are both narrative adventures that seem right up my alley, while Prey and >OBSERVER_ are likely to scratch that sci-fi/horror itch. I never got around to Tales of Berseria, The Evil Within 2, or Yakuza Kiwami, which are staring at me in disappointment from atop my game shelf. I’ve barely touched Stardew Valley, Wulverblade, Morphite, Phantom Breaker: Battle Grounds, and Golf Story on my Switch, and I haven’t really scratched the surface of Xenoblade Chronicles 2.

Then there’s Uncharted: Lost Legacy, Horizon: Zero Dawn’s Frozen Wilds DLC, The Legend of Zelda: Breath of the Wild’s new DLC that just released on December 7th, Splatoon 2, and the 3DS remaster of Dragon Quest VIII that are still on my to-buy list. It never ends! But, I did manage to play a large chunk of 2017’s notable releases.

I’ve narrowed my ultimate list down to 10 games. These are the ones I really enjoyed that didn’t quite make the cut but are noteworthy and fantastic in their own ways.

Continue reading “My Favorite Games of 2017: Honorable Mentions Edition”

My Favorite Games of 2017… That Didn’t Release in 2017.

At the beginning of 2017, I made a commitment to focus heavily on my backlog — which currently sits at 66 games completed. That’s a lot more than I ever anticipated. So, in addition to an upcoming Top 10 Games of 2017 post, I wanted to give similar treatment to some of my favorite experiences this year that didn’t actually release in 2017. It’s only fair.

Again, these are ten games from my backlog that I played this year for the very first time. Continue reading “My Favorite Games of 2017… That Didn’t Release in 2017.”

It’s Almost Game of the Year Season!

December always represents my favorite games blogging pastime: Game of the Year talk!

It’s genuinely safe to assume that no other major releases will sneak in and disrupt your Top Ten, though that’s not always the case. The Last Guardian released on December 6th last year and ended up in my #2 slot. Oops.

This year is different! Nothing releases between now and December 31st that I’m interested in playing, nor do I plan on making any additional purchases.

For now, I’m going to keep chipping away at Prey as my final 2017 completion and begin working on my own Top Ten list. I’ve been asked by a few other sites to contribute to their Game of the Year discussion as well, so we’ll see how that all pans out.

Side-note: If your website is doing a community collaboration for this sort of thing, let me know! I’m happy to contribute!

I’m pretty confident in the ten games that’ll appear on my list, but not in their order of appearance. The further removed I am from certain major releases, the lower their priority becomes. There are a few games that have a complete stranglehold on the top spots, though, but I’m still not sure what my Game of the Year is.

I’ll probably start rolling out my Honorable Mentions post soon and I also plan on doing a separate post discussing some of my favorite games that I played this year that didn’t actually release in 2017. I put a significant dent in my backlog for once (yay!) and there are some key players in there that I’d like to put in the spotlight well after their prime.

Are you confident in your Game of the Year pick right now? Are there any other games you’re trying to squeeze in before making your own list? Do you even partake in GOTY talk on your blog? If no, why not? If so, though, what structure do you use? Separate genre categories? Top 5? 10? Maybe no order in particular?

Sound off in the comments and let’s figure this shit out together. Teamwork and stuff.

 

[REVIEW] Fire Emblem Warriors (Switch)

The Dynasty Warriors series is no stranger to cross-overs, the latest of which being Fire Emblem Warriors for the Nintendo Switch and New 3DS. Successfully blending the roster of (mostly) three different Fire Emblem entries and a few of the series’ notable gimmicks, with the “slaughter thousands of dudes” gameplay of Dynasty Warriors, it works surprisingly well when the source material is mostly known for its methodical strategy RPG core. It’s certainly not the best musou cross-over, but it’s a pretty delightful (if not purely situational) treat for Switch owners.

Continue reading “[REVIEW] Fire Emblem Warriors (Switch)”

[REVIEW] The Darkside Detective

The Darkside Detective
Developer: Spooky Doorway
Publisher: Spooky Doorway
Available on: PC (reviewed), Nintendo Switch (TBA)
Price: $12.99 (Switch price may vary)
Release date: July 27, 2017 (PC)
For fans of: Less taxing point-and-click adventures with an emphasis on pop culture references.

The Darkside Detective runs amok with familiar pop culture references, from Twin Peaks and Gremlins to IT and Ghostbusters, and places hard-boiled detective Francis McQueen amidst them in six slices of supernatural, point-and-click adventure. Each case is independent of the last and gradually expands in scope and size, but the gameplay remains largely the same throughout. These appetizer portions not only allow the game to run on limited screens and interactive objects but also dial back on the copious amounts of backtracking and inventory management found in larger, meatier adventure games.

This proved to be both a blessing and a curse, however. While I ultimately enjoyed Spooky Doorway’s method of framing each case individually, it certainly made for a short, simple adventure that relied a bit too heavily on pop culture jokes and not enough on drawing me into the world they created. Perhaps that’s the point, though?

Continue reading “[REVIEW] The Darkside Detective”